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The Future of CG and MOCAP - Human Faces

Justin Giritlian - Tuesday, January 19, 2010
Coming out of the most recent TED conference, Paul Debevec shows the future of how we are going to animate humans - clearly the most challenging of the elements due to subtle nuances that our species notices so immediately i.e. wrinkles and subtle muscle nuances.  They created a way of lighting the subject and studying the reflection of that light to get a proper "mold".  Basically watch this video and be prepared to have your jaw open at the future.

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